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Quick Answer · Free Tool

Where Should the CG Be? RC Airplane CG Calculator

Balance your plane 25–30% of the mean aerodynamic chord back from the leading edge, with the battery in. A conservative first-flight start is 27–28%: measure the chord (leading edge to trailing edge), multiply by 0.27, and mark that distance behind the leading edge. An 8-inch-chord trainer balances about 2.2 inches back. (Straight, constant-chord wing: the MAC is just the chord, so measure anywhere. Tapered or swept: use the mean aerodynamic chord.) Enter your chord below and I'll give you the exact number — level or slightly nose-down on that mark is right, tail-heavy is the dangerous side.

Quick answer

Balance a conventional RC airplane at 25–30% of the mean aerodynamic chord, measured back from the leading edge, with 27–28% as the conservative first-flight starting point. Nose-heavy flies poorly; tail-heavy flies once. Slide the battery to trim before adding any ballast.

Balance

Find your balance point

Straight (constant-chord) wings only — one number works at every station. Tapered wing? See the note under the result.

Front to back — leading edge to trailing edge

Tapered wing? The balance point moves with the mean aerodynamic chord, not the root. The Airplane Designer does that math and draws the CG to scale on your plane.

Balanced on the CG — it sits level Add just 1 g at the tail — the long arm tips it hard It takes ≈3 g at the nose to level it again 1 g 3 g short arm this plane's tail arm is ≈3× longer
weight tray drop a weight on the plane — the seesaw answers

The plane balances like a seesaw on its CG — and the fulcrum isn't in the middle. Balance is a moment-arm problem: weight × distance from the CG = balancing moment. On the plane drawn here the tail sits about three times farther from the CG than the nose position, so 1 gram at the tail takes about 3 grams there to counter — but that ratio comes from this plane's distances, not a universal 3:1 rule. That's why builders keep the tail light, and why the fix for tail-heavy is sliding the battery forward — moving weight you already carry — not gluing lead to the nose.

The Full Tool

Want the CG drawn on your actual plane?

This gives you the number. The Airplane Designer gives you the whole design — CG marked on a to-scale plan view, plus wing loading, thrust, servo placement, and a parts list, all from your wingspan and style.

Open the Airplane Designer → All the quick calculators →

The math on a real build: the 30-inch trainer

My first-plane build has an 8-inch chord and flies like a trainer. The math: 8 × 0.27 = 2.16 inches behind the leading edge, with a safe range of 8 × 0.25 = 2.0″ to 8 × 0.30 = 2.4″. The cut guide for that plane says 2¼–2½ inches — same window. Mark it under the wing on both sides of the fuselage, put the flight battery in, and lift the plane on two fingertips at the marks. Level or slightly nose-down: fly it. Tail sinking: move the battery forward and check again.

The one that bites beginners: balancing without the battery

The battery is the heaviest single thing in a foam-board plane, and it sits ahead of the wing. Balance the plane empty, call it perfect, then strap a pack in for the maiden — and the plane you launch is a different aircraft from the one you checked. Every balance check happens flight-ready: battery in, strapped where it will actually fly. It's also your free trim weight — on my 5-foot cargo plane, the fix that tamed a scary maiden wasn't a rebuild, it was moving the battery until the plane balanced on the mark.

Why the percentage works

The wing's lift acts near the front third of the chord, and the tail shifts the whole airplane's neutral point a little further aft. A conventional plane is stable when the balance point sits ahead of that neutral point — that margin is what makes it weathervane back to level instead of swapping ends. The 25–30% convention exists because it reliably puts the CG ahead of the neutral point on normal proportions. That's why the window is a percentage of chord and not a fixed number of inches — a 6-inch-chord slow flyer and a 12-inch-chord hauler both balance at the same fraction. New to all of this? The beginner path covers CG, throws, and the rest of the first-flight checklist in order.

Common Questions

RC airplane CG, answered

Typically 25–30% of the mean aerodynamic chord, with 27–28% as a conservative starting point for most conventional trainers. Sport planes often settle nearer 29–30%, and 3D planes only end up around 32% after successful test flights — that is not a maiden starting point. Flying wings are the exception — they balance much further forward, around 15–20%.
Slightly nose-heavy. A nose-heavy plane flies a little dull but stays controllable; a tail-heavy plane zooms, stalls, and flops over no matter how good the pilot is. When the plane balances level or a touch nose-down on the CG mark, it's right.
Always with the battery in, strapped exactly where it will fly. The battery is the heaviest single part of a foam-board plane, so a plane balanced empty is a completely different plane in the air. Sliding the battery fore or aft is also the free way to fix the balance point.
Measure from the mean aerodynamic chord, not the root chord. Enter the root and tip chords — and the leading-edge sweep, if the tips angle back — in the tapered mode of my RC Calculators, which also prints a balance strip you can tape to the wing. Or use the Airplane Designer — it computes the MAC and draws the balance point to scale on your plane.
Far forward of a normal plane — around 15–20% of the mean chord — and the safe window is tiny. Start at the front of the range and move back in small steps. This calculator's 25–30% band is for conventional planes with a tail.
Next in the Eric Robb Builder System

Next: turn the number into a plane

Balance point sorted. Design the whole airframe around it — or work out why the last one wouldn’t fly right.

Design the whole plane → Why won’t it fly? →